Bryce Charles Botorowicz

Hello, I'm a SF-Based Interaction Designer. I Learn, Simplify, and Create Innovative Experiences. 

My background in Information Technology (IT) Support inspired me to solve poor experiences before they reach the end-user.  I iterate and troubleshoot designs constantly to provide the best possible experience.

I believe that good designs flow naturally, intentionally and are striking visually.  I love learning new creative outlets, methods, and processes, from sketching, to illustrating and writing.  



LeEco  | Lead Designer  |  2015-2017

Creative Director for website redesign and Lead UX Designer on company Forum and Blog pages for US, India, and China.  Oversaw all design contractors with scheduling, daily tasks, design reviews and pitch presentations.  Designer for company and brand redesign.  Lead Designer and Visual Director for all creative assets on Nation-wide product announcement and release campaigns.


Verlocal  | Content Marketing MANAGER  |  2015

Spearheaded original content for use across print and digital advertising and social media channels.  Created and optimized Facebook Ads and Google AdWords.


JamBase  | Production Manager  |  2014-2015

Responsible for all email marketing content, creation, and delivery to over 800,000 subscribers.  Designed art assets and contests for use across the JamBase official website.  Worked across Adobe Creative Suite including; Photoshop, Illustrator, and Dreamweaver.

Brickstr  |  DESIGN CONSULTANT  |  2014

Created artwork and flowcharts for use within pitch documents and well as streamlining of brand identity.  Built mobile and desktop prototypes as well as managed company accounts on Good.Co, Google Drive, Evernote, and

PassBack  |  Lead Designer  |  2013

Brainstormed, conceptualized, designed and pitched logos, wireframes, mobile interfaces, and overall product visual identity. 

ProsperWorks  |  DESIGN Intern  |  2013

Quality assurance planning, testing and reporting within Google Docs and Asana.  Converted visual elements from the design team for development team.

ShopGraph  |  Design Consultant|  2013

Researched and tested web prototype as well as provided design direction and functional hierarchy.

Tripeese  |  Design Consultant  |  2013

Built wireframes, flowcharts and hierarchy across web and mobile aspects of the product.

Brighton District Library  |  Network Administrator  |  2011-2012

Managed department’s budgeting, employee scheduling, leasing agreements, project management, purchasing, and technology upgrades.  Responsible for all technology maintenance, troubleshooting, repair, and upgrades for the library.


Coordinated as a team for the client Michigan Department of Technology to provide usability testing and case studies to propose enhancements to the Michigan Web Application Development Standards.

University of MICHIGAN  |  Motion Capture Production AssisTant|  2011

Setup and management of an 8 camera Vicon station. Recorded subject, created 3D models, and attached to skeletal frame after Vicon point cleanup.  Worked across Maya, MotionBuilder, and Vicon Studio.

Ubisoft  |  MSU CAmpus Ambassador  |  2011

Managed social media accounts across Twitter, Facebook, and Wordpress.  Created campus events, scheduling, and lead online and offline competitions and surveys.  Provided detailed written feedback on events and game reception directly to the game publisher.

Brighton District Library  |  Sr. Computer Technician  |  2006-2010

Technology aide to staff and patrons responsible for hardware and software troubleshooting as well as technology and security upgrades.



Michigan State UNIVERSITY

GPA 3.8  |  2011
Bachelor of Sciences in Information Communication Technology

Bachelor of Arts in Interactive Media

Associate of Arts in Game Design

Associate of Arts in Design

Japan Center For Michigan Universities

Semester abroad in Game Design



Personas & Scenarios
Paper Prototyping
Usability Testing
Sketching & Rendering
3D Prototyping
Adobe Creative Suite
HTML / CSS Coding